During the process of development of Blox I explored many ideas, made iterations, built prototypes, tested them, and updated the game play many times until I was confident about the play rules and the feelings it creates.This approach requires extensive prototyping. It helped me discover new possibilities to provide the key values to the players.
Idea and Design: Amid Moradganjeh
Tech and Craft: Alvar Laigna
Sound and Music: Ottavio Cambieri